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Walk In A Triangulation : Straight Walk
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This document describes the implementation in ITK of the Straight Walk in a Triangulation algorithm proposed by Devillers et al. Using the exact discrete geometrical orientation predicate, and the itk::QuadEdgeMesh API of ITK, we propose an efficient [...]

A Conditional Mesh Front Iterator for VTK
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Region growing is a technique that can be used to propagate information over a mesh. In a previous submission, "A Mesh Front Iterator for VTK", we introduced an iterator that can be used with vtkPointSet subclasses to traverse a mesh. It is sometimes useful [...]

Incremental Delaunay Triangulation
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This document describes the implementation in ITK of the Incremental Delaunay Triangulation algorithm. Using the Straight Walk in Triangulation function, the exact discrete geometrical orientation predicate, and the itk::QuadEdgeMesh API of ITK , we propose a [...]


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