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Adding Refined Isosurface Rendering and Shadow Mapping to vtkGPUVolumeRayCastMapper
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In the medical simulation world the use of isosurfaces is a common action, as the information from some sources, e.g. CTs, is very well defined, and the isosurface can be easily set. Additionally, in any simulator shadows are a necessary addition to increase [...]

Open Topology: A Toolkit for Brain Isosurface Correction
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Isosurface extraction from brain images often creates handles between brain folds that are anatomically separated. Although manual editing could optimally correct these anatomical errors, it is not realistic due the size of the 3D data and the convoluted [...]


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