Noise simulation
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Please use this identifier to cite or link to this publication: http://hdl.handle.net/10380/3158
Several kind of noise can be found in real images, mostly depending on the modality
of acquisition. It is often useful to be able to simulate that noise, for example
to test the behavior of an algorithm in the presence of a known amount of noise.

This contribution provides the filters to generate four kind of noise -- additive
gaussian, shot, speckle and salt and pepper -- as well as a PSNR calculator.
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Categories: Filtering, Parallelization, SMP
Keywords: noise, PSNR, additive gaussian noise, shot noise, poisson noise, photon noise, speckle noise, multiplicative noise, impulse noise, salt and pepper noise
Toolkits: ITK, CMake
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