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Cuberille Implicit Surface Polygonization for ITK
|Please use this identifier to cite or link to this publication: http://hdl.handle.net/10380/3186|
Submitted by Dan Mueller on 07-20-2010.
This article describes an ITK implementation of the "cuberille" method for poloygonization of implicit surfaces. The method operates by dividing the surface into a number of small cubes called cuberilles. Each cuberille is centered at a pixel lying on the iso-surface and then quadrilaterals are generated for each face. The original approach is improved by projecting the vertices of each cuberille onto the implicit surface, smoothing the typical block-like resultant mesh. Source code and examples are provided to demonstrate the method.
Automatic Testing Results by Insight-Journal Dashboard on Thu Jul 22 14:02:42 2010 for revision #3
expertise: 5 sensitivity: 5
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|Keywords:||polygonization, mesh, cuberille, implicit surface|
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