Adding Refined Isosurface Rendering and Shadow Mapping to vtkGPUVolumeRayCastMapper

Herrera, Imanol1*,Buchart, Carlos,Borro, Diego
1.CEIT
Abstract
Adding Refined Isosurface Rendering and Shadow Mapping to vtkGPUVolumeRayCastMapper

Abstract

In the medical simulation world the use of isosurfaces is a common action, as the information from some sources, e.g. CTs, is very well defined, and the isosurface can be easily set. Additionally, in any simulator shadows are a necessary addition to increase the users immersion as well as its depth perception. Unfortunately, the Visualization Toolkit does not offer these features, and so in this paper a modified vtkGPUVolumeRayCastMapper is presented. This modified version allows volumetric isosurface rendering as well as receiving shadows from polygons using the usual pipeline.

Keywords

Shadow MappingVolume RenderingGPUIsosurface rendering
Manuscript
Source Code and Data

Source Code and Data

Announcement.txt2.8 KBCTHead.vtk12.4 MBCThead.info411 BREADME.txt402 BvtkDemo.bat22 BvtkDemo.exe3.9 MB

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